﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

[Serializable]
public class SkillInfo
{
    /// <summary>
    /// 
    /// </summary>
    public int Mid { get; set; }
    /// <summary>
    /// 
    /// </summary>
    public int SkillLv { get; set; }
    /// <summary>
    /// 普通攻击
    /// </summary>
    public string SkillName { get; set; }

    //1 对敌人释放   2 对自己释放
    public int HurtType { get; set; }

    //攻击范围类型 1 长方形[长，宽]   2 扇形  3 半圆形
    public int AttackRangeType { get; set; }
    //攻击范围参数 长方形[长，宽] 扇形[半径,角度]   半圆形[半径]
    public float[] AttackRangeParam { get; set; }

    //毫秒
    public int SkillCD { get; set; }
    //伤害
    public int Damage { get; set; }
    //攻击范围
    public int AttackRange { set; get; }
    //技能图标路径
    public string SkillImgRes { set; get; }
}
